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I came from art school. Today I design products and ship parts of them in code. I still paint, make ceramics and keep plants.

Grace Lee

01 · The long way round

From art school to design and code

–2011

Art school

BA (Hons) Visual Arts at Hong Kong Baptist University, working across:

Painting & drawingCeramics & 3DDigital mediaGraphic design
2011–2014

Print, web and art

After graduating I worked across graphic and print design, web design, and art and teaching.

The turn

Why UI/UX

The web work led there. I wanted to make things people actually use, and I was pulled towards tech and digital products. I taught myself first.

2014–

Oursky

Joined as a UI/UX Designer in 2014; Senior UI/UX Designer since 2016. Most of what I know I learnt here, on real projects.

Along the way

Courses, while working

I added courses on top of the day job.

UX Management · IxDFAI for Designers · IxDFGoogle UX Design
Now

Design and code

I design the product and ship parts of the interface myself, through Storybook components and design pull requests.

What art school gave me · tap to flip

02 · Side projects

Things I build for myself

03 · Sharing at work

Sessions I’ve run for the team

Storybook and design PRs

How designers can work in Storybook and open their own pull requests.

AI tools for design

Using tools like Claude and Cursor in design work.

AI in Figma

How to use AI to design in Figma.

Design basics

The fundamentals of design.

Also in progress: helping organise a design guideline for our internal AI tools with a fellow designer, and moving the design team’s docs into the company handbook.

04 · Outside work

Slow things

I keep plants and make ceramics. Both teach me patience: a plant grows at its own pace, and a glaze only shows itself after the firing. Both sharpen my eye for colour and small details.

I still paint, and I travel. For fun I try AI tools for images, vector and motion, like Firefly, Kling and Rive.